TDDE76 · 6 credits · Basic level (G1F) · Datateknik, Datavetenskap
Interactive Systems
Active · next start VT 2027
100%
passed the latest regular sitting
UPG1 · 16 Apr 2026 · 79 students
100%
passed the regular sittings, all sittings over the last 5 years
UPG1 · 79 students
This module only reports passing results, so the pass rate does not show how many did not pass.
Part of 1 programme
Hand-in or lab
UPG1 Assignment
- 5
- 4
- 3
Main rounds
100% passed · 79 students
- 100%79
Later rounds
No sittings with at least 5 students.
- Get 4 or 5: 70% (79 students)
Show small sittings (2)
Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.
- 100%1
- 100%1
Other modules
Partial exams, hand-ins and labs. They are not part of the figures at the top.
Hand-in or lab
UPG3 Assignment
- 5
- 4
- 3
Main rounds
100% passed · 77 students
- 100%77
Later rounds
No sittings with at least 5 students.
- Get 4 or 5: 55% (77 students)
Show small sittings (4)
Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.
- 100%1
- 100%1
- 100%1
- 100%1
Hand-in or lab
UPG2 Assignment
- 5
- 4
- 3
Main rounds
100% passed · 76 students
- 100%76
Later rounds
No sittings with at least 5 students.
- Get 4 or 5: 67% (76 students)
Show small sittings (3)
Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.
- 100%1
- 100%1
- 100%1
About the course
Aim
The student should after the course be able to:
- define, prioritize, and communicate user centered design goals for interactive systems.
- create, evaluate and argue for a particular design solution among alternatives using concepts like usability, user experience, sustainability, discrimination and accessibility.
- construct an interactive prototype in a computer tool.
- plan, implement and communicate a usability test.
Content
Craft:
- Methons for developing systems to be used by target audience.
- Basic skills in using prevailing methods, standards and principles for create usable user interfaces.
- Basic skill in evaluating the usability of interactive systems.
Topics:
- Methods for user centered design.
- Basic concepts in human-computer interaction.
- Design principles and guidelines for user interfaces.
- Prototyping of graphical user interfaces.
- Usability Evaluation.
Technology:
- Prototyping tool for developing interactive systems.
- Examiner
- Ludwig Halvorsen
- Scheduled hours
- 40 h
- Main field of study
- Datateknik, Datavetenskap