Tentalabbet

TDDD90 · 6 credits · Advanced level (A1N) · Datateknik, Produktutveckling

Interactive Products

Active · next start HT 2026

100%

passed the latest regular sitting

UPG1 · 29 Jan 2026 · 63 students

100%

passed the regular sittings, all sittings over the last 5 years

UPG1 · 219 students

This module only reports passing results, so the pass rate does not show how many did not pass.

Part of 1 programme

Hand-in or lab

UPG1 Group Assignment

  • G

Main rounds

100% passed · 219 students

  • 100%63
  • 100%61
  • 100%53
  • 100%42

Later rounds

100% passed · 89 students

  • 100%5
  • 100%9
  • 100%75
  • Pass a later round: 100% (89 students), compared with 100% (219 students) on the ordinary exam
Show small sittings (7)

Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.

  • 100%1
  • 100%4
  • 100%1
  • 100%1
  • 100%1
  • 100%1
  • 100%1

Other modules

Partial exams, hand-ins and labs. They are not part of the figures at the top.

Hand-in or lab

UPG2 Individual Assignment

  • 5
  • 4
  • 3

Main rounds

100% passed · 276 students

  • 100%62
  • 100%61
  • 100%68
  • 100%50
  • 100%35

Later rounds

100% passed · 21 students

  • 100%5
  • 100%9
  • 100%7
  • Pass a later round: 100% (21 students), compared with 100% (276 students) on the ordinary exam
  • Get 4 or 5: 39% (297 students)
Show small sittings (14)

Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.

  • 100%2
  • 100%3
  • 100%1
  • 100%1
  • 100%1
  • 100%1
  • 100%1
  • 100%2
  • 100%1
  • 100%2
  • 100%1
  • 100%1
  • 100%1
  • 100%1

About the course

Aim

The student shall develop advanced knowledge in methods and theory for interaction design. After the course, the student shall be able to:

  • Use methods and techniques for concept design and detailed design to define problems and alternative solutions for digital interactive products and services.
  • Give an account of system objectives, and analyse design qualities and user experience for digital interactive products and services.
  • Define purpose, content, and form for digital interactive products and services.
  • Argue for one's interaction design ideas using multimedia, visualisations, or oral and written presentation.
  • Summarise and analyse the meaning of concepts from interaction design and use them to analyse design work.

Content

The students of this course develop advanced methodological and theoretical knowledge in design of digital interactive products and services. Design methods and reflection and criticism supported by theory is mixed with practical creative design work, sketching, prototyping and testing. The personal responsibility for one's design work in relation to constraints is discussed, as well as the designer's responsibility in society, and the possibility of innovation through active design strategy.

Examiner
Johan Blomkvist
Scheduled hours
32 h
Main field of study
Datateknik, Produktutveckling
Syllabus on Studieinfo ↗