TDDD60 · 4 credits · Basic level (G1F) · Datateknik, Datavetenskap
Interactive Systems
Active · next start VT 2027
100%
passed the latest regular sitting
UPG1 · 27 Mar 2025 · 101 students
100%
passed the regular sittings, all sittings over the last 5 years
UPG1 · 418 students
This module only reports passing results, so the pass rate does not show how many did not pass.
Part of 2 programmes
Hand-in or lab
UPG1 Assignment
- 5
- 4
- 3
Main rounds
100% passed · 418 students
- 100%101
- 100%114
- 100%96
- 100%107
Later rounds
100% passed · 74 students
- 100%46
- 100%5
- 100%23
- Pass a later round: 100% (74 students), compared with 100% (418 students) on the ordinary exam
- Get 4 or 5: 31% (492 students)
Show small sittings (10)
Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.
- 100%1
- 100%1
- 100%1
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- 100%2
- 100%4
- 100%1
- 100%1
- 100%1
- 100%1
Other modules
Partial exams, hand-ins and labs. They are not part of the figures at the top.
Hand-in or lab
UPG2 Assignment
- 5
- 4
- 3
Main rounds
100% passed · 427 students
- 100%51
- 100%79
- 100%106
- 100%96
- 100%95
Later rounds
100% passed · 51 students
- 100%12
- 100%26
- 100%6
- 100%7
- Pass a later round: 100% (51 students), compared with 100% (427 students) on the ordinary exam
- Get 4 or 5: 45% (478 students)
Show small sittings (17)
Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.
- 100%1
- 100%4
- 100%1
- 100%1
- 100%3
- 100%1
- 100%2
- 100%1
- 100%1
- 100%1
- 100%1
- 100%1
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- 100%1
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- 100%3
About the course
Aim
The student should after the course be able to:
- define, prioritize, and communicate close to user design goals for interactive systems
- evaluate and argue for a particular design solution among alternatives
- make a design specification for a user interface
- construct an interactive interface prototype in a computer tool
- plan, implement and communicate a usability test Course content Craft: Develop systems to be used by a client (customer).Basic skills in designing effective user interfaces in accordance with prevailing standards and principles.evaluate interactive system usability. Topics: Basic concepts in human-computer interaction.Design principles and guidelines for user interfaces.prototyping of graphical user interfaces.User Studies.Design Methods.User interfaces.Usability Evaluation. Technology: Prototyping tool for developing interactive systems. Teaching and working methods Lectures, teaching sessions and group work. Examination UPG2Assignment2.5 creditsU, 3, 4, 5UPG1Assignment1.5 creditsU, 3, 4, 5Grades for examination modules are decided in accordance with the assessment criteria presented at the start of the course. Grades Four-grade scale, LiU, U, 3, 4, 5 Other information Supplementary courses:Development of Interactive Systems, Interaction Programming, Interaction design About teaching and examination languageThe teaching language is presented in the Overview tab for each course. The examination language relates to the teaching language as follows: If teaching language is “Swedish”, the course as a whole could be given in Swedish, or partly in English. Examination language is Swedish, but parts of the examination can be in English.If teaching language is “English”, the course as a whole is taught in English. Examination language is English.If teaching language is “Swedish/English”, the course as a whole will be taught in English if students without prior knowledge of the Swedish language participate. Examination language is Swedish or English depending on teaching language.OtherThe course is conducted in such a way that there are equal opportunities with regard to sex, transgender identity or expression, ethnicity, religion or other belief, disability, sexual orientation and age.The planning and implementation of a course should correspond to the course syllabus. The course evaluation should therefore be conducted with the course syllabus as a starting point. The course is campus-based at the location specified for the course, unless otherwise stated under “Teaching and working methods”. Please note, in a campus-based course occasional remote sessions could be included. Department Institutionen för datavetenskap Course literature Kurslitteratur anslås på kurshemsidan.
Content
Craft:
- Develop systems to be used by a client (customer).
- Basic skills in designing effective user interfaces in accordance with prevailing standards and principles.
- evaluate interactive system usability.
Topics:
- Basic concepts in human-computer interaction.
- Design principles and guidelines for user interfaces.
- prototyping of graphical user interfaces.
- User Studies.
- Design Methods.
- User interfaces.
- Usability Evaluation.
Technology:
- Prototyping tool for developing interactive systems.
- Examiner
- Eva Ragnemalm
- Scheduled hours
- 40 h
- Main field of study
- Datateknik, Datavetenskap