Tentalabbet

729G87 · 6 credits · Basic level (G1F) · Kognitionsvetenskap

Interaction Programming

Active · next start HT 2026

100%

passed the latest regular sitting

LAB1 · 28 Jan 2026 · 38 students

100%

passed the regular sittings, all sittings over the last 5 years

LAB1 · 212 students

This module only reports passing results, so the pass rate does not show how many did not pass.

Part of 1 programme

Hand-in or lab

LAB1 Laboratory work

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Main rounds

100% passed · 212 students

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  • 100%52
  • 100%48

Later rounds

100% passed · 24 students

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  • 100%8
  • Pass a later round: 100% (24 students), compared with 100% (212 students) on the ordinary exam
  • Get B or A: 22% (236 students)
Show small sittings (22)

Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.

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Other modules

Partial exams, hand-ins and labs. They are not part of the figures at the top.

Hand-in or lab

PRO1 Project assignments

  • A
  • B
  • C
  • D
  • E

Main rounds

100% passed · 182 students

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  • 100%28
  • 100%39
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Later rounds

100% passed · 43 students

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  • 100%8
  • Pass a later round: 100% (43 students), compared with 100% (182 students) on the ordinary exam
  • Get B or A: 58% (225 students)
Show small sittings (23)

Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.

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About the course

Aim

Upon completion of the course, the student should be able to:

  • implement graphical interactivity using a framework
  • identify and describe components used in an user interface
  • implement a user interface component given a description
  • discuss the programming complexity of a set of interaction techniques

Content

The following content is covered:

  • Use of HTML, CSS and JavaScript to create interactive interfaces.
  • event handling
  • handling of input from mouse, keyboard, etc
  • animation
Examiner
Johan Falkenjack
Main field of study
Kognitionsvetenskap
Syllabus on Studieinfo ↗