Tentalabbet

729G85 · 9 credits · Basic level (G1N) · Kognitionsvetenskap

Interaction Design and User Experience

Active · next start HT 2026

100%

passed the latest regular sitting

PRA1 · 9 Dec 2025 · 84 students

100%

passed the regular sittings, all sittings over the last 5 years

PRA1 · 333 students

This module only reports passing results, so the pass rate does not show how many did not pass.

Part of 1 programme

Hand-in or lab

PRA1 Practical work

  • G

Main rounds

100% passed · 333 students

  • 100%84
  • 100%70
  • 100%62
  • 100%65
  • 100%52

Later rounds

No sittings with at least 5 students.

    Other modules

    Partial exams, hand-ins and labs. They are not part of the figures at the top.

    Hand-in or lab

    UPG1 Written assignment

    • A
    • B
    • C
    • D
    • E
    • F

    Main rounds

    100% passed · 304 students

    • 100%79
    • 100%65
    • 98%57
    • 100%60
    • 100%43

    Later rounds

    100% passed · 7 students

    • 100%7
    • Pass a later round: 100% (7 students), compared with 100% (304 students) on the ordinary exam
    • Get B or A: 68% (311 students)
    Show small sittings (9)

    Sittings with fewer than 5 students, often credit transfers or special sittings. They are not part of any figure on this page.

    • 100%3
    • 100%1
    • 100%1
    • 100%1
    • 100%1
    • 100%1
    • 100%3
    • 100%1
    • 100%2

    Other module

    RED1 Oral presentation

    • G

    Main rounds

    100% passed · 333 students

    • 100%84
    • 100%70
    • 100%62
    • 100%65
    • 100%52

    Later rounds

    No sittings with at least 5 students.

      About the course

      Aim

      The student shall be able to:

      • Conduct user research.
      • Generate ideas and sketch concept proposals in interaction design.
      • Evaluate proposals and argue for a proposal based on results from user research in communication with clients.
      • Specify requirements for, and sketch, develop and present prototypes of interactive products and services for a client.
      • Use design principles and guidelines in sketching and prototyping user interfaces.
      • Conduct and present to a client the evaluation of prototypes of interactive products and services with regard to basic measurement and identification of problems in the user experience.
      • Make judgments in user experience and interaction design with regard to social and ethical aspects, such as gender and sustainability.
      • Identify one's own need for further knowledge and expertise in user experience and interaction design.

      Content

      The course deals with professional process knowledge in interaction design and user experience. It is especially focused on setting up and implementing a human-centered design process for interactive products and services from A to Z, including sketching out ideas and prototyping solutions. The course is based on design challenges from a client.

      Skills: Implement an interaction design process with customer and user perspective for a client. Design well-functioning interactive products and services. Study and evaluate user experience.

      Topics: Basic concepts in human-computer interaction. Design principles as well user interface guidelines. Prototyping of interactive products and services. Design Methods. Different types of user interfaces. Methods for evaluating user experience and usability.

      Technology: Prototyping tools (LoFi and HiFi) for the development of interactive products and services. Interaction technology.

      Examiner
      Ludwig Halvorsen
      Main field of study
      Kognitionsvetenskap
      Syllabus on Studieinfo ↗